February 4, 2026 · by tuhsehtllehpu · Match Recaps

Roshan Wasn’t Enough

0′10′20′30′40′50′60′
my deaths (9)
my kills (4)
first blood (not me)
Roshan (Radiant’s)
fort falls (ours)
64 minutes, condensed — same overnight session as the last two

52:30

Roshan wasn’t enough

Radiant took Roshan in the middle of their best stretch of the game. They still lost.

Templar Assassin secured it uncontested at 52:30, right as Radiant was mounting the closest thing to a comeback this match had — six of our towers fell between 43:45 and 53:11, including a mid rax trade. It looked, briefly, like the aegis might matter. From 57:01 onward we answered with everything: eleven structures in barely five minutes, ending at the fort at 62:20. Whatever the aegis bought them, it wasn’t enough time.

My final line

4 / 9 / 30
kills / deaths / assists
25
denies
260 gpm
700 xpm
54%
teamfight participation

Thirty assists continues a pattern this account has run all night — a support-shaped scoreline on a hero (Elder Titan) that’s usually a fight-starter rather than a finisher. The 25 denies stand out more: Natural Order makes Elder Titan an unusually good denier of both creeps and towers, and 25 is a lot of denies for a support to rack up in one game.

33:03–59:05

The Templar Assassin problem

Four of my nine deaths belong to Templar Assassin — 33:03, 46:32, 52:46, and 59:05, the last one just after Radiant’s push had already run out of steam. I got some of it back on Earthshaker instead: two kills two minutes apart at 22:59 and 24:38, then Jakiro at 25:09 — revenge for the two deaths he’d landed on me earlier at 16:52 and 23:44.

the actual engine of the win

lekija’s Slark finished 23/7/21 with 69.8% teamfight participation and 18,889 tower damage — comfortably the best individual game on either team. Between Slark’s kill count and my own assist total, this was a fairly typical Dire win: one hero closing fights, several others (myself included) making sure he had the numbers to close them with.

Taking the biggest neutral objective on the map in the middle of your best push is exactly correct play. It just isn’t a guarantee.

Full scoreboard

Player Hero Result K D A Lvl LH/DN GPM XPM Hero Dmg Dmg Taken Fight%
SkopetsSystem Jakiro Loss 5 12 18 26 62/0 239 597 31,988 31,683 61%
Mr.Fresh Earthshaker Loss 12 9 15 28 260/1 521 874 54,868 40,119 71%
ERik Templar Assassin Loss 14 9 7 30 264/15 523 1001 54,690 22,755 55%
zxclonestarrr. Windrunner Loss 3 17 11 23 103/4 224 486 14,620 28,731 37%
MR_0972 Bristleback Loss 4 17 22 27 170/3 316 745 39,846 58,810 68%
oKtAy Gyrocopter Win 13 5 25 30 315/2 617 1001 57,205 41,105 60%
lekija Slark Win 23 7 21 30 177/5 481 1001 58,847 55,970 70%
Black*Rose Witch Doctor Win 13 10 32 27 49/8 311 722 19,714 32,626 71%
Todestimo Puck Win 10 7 16 27 140/1 347 694 27,250 26,064 41%
tuhsehtllehpu (me) Elder Titan Win 4 9 30 27 95/25 260 700 24,710 45,875 54%

Reconstructed from the match replay with dotabuff/manta · combat log + entity snapshot analysis. Match 8676819874 · 10 players · 64:21 · Dire victory.

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