February 8, 2026 · by tuhsehtllehpu · Match Recaps

Roshan, Both Tier-Fours, and the Fountain

0′10′20′30′40′50′
my deaths (11)
my kills (6)
first blood (given by me)
Roshan (mine)
fort falls (ours)
52 minutes, condensed — third Huskar game running, first one that ended on their side of the map

The headline stat

Solo Roshan, both tier-fours, and a death to the fountain six seconds before the fort.

Third Huskar game in a row, after Megas for Seventy Seconds and Level Thirteen at Thirty-Five Minutes, and this one was a win. 6/11/5, first blood given at 5:28, the lowest teamfight participation in the match — and the highest hero damage and damage taken on either team, the only Roshan of the game with nobody else on it, and both Radiant tier-fours as my own last hits.

Then I dived the fountain and died to it at 52:23. Bloodseeker took the fort at 52:29. Radiant lost all eighteen of their buildings; four of them were mine.

6 / 11 / 5
kills / deaths / assists
41:31
the only Roshan, solo
52:04 & 52:10
both tier-fours, my last hits
27.5%
teamfight participation (lowest)

5:28–52:23

Every kill came with a death attached

At 30:03 I killed Legion Commander, at 30:09 Skywrath killed me, and at 30:11 Slardar died to me anyway — Burning Spears still burning. At 41:31 I took Roshan alone, killed Windranger four seconds later, and died to Skywrath three seconds after that. At 52:20 I killed Skywrath Mage in his own base and the fountain killed me four seconds on. Skywrath got me three times in all; Io twice, including first blood; Slardar twice; Windranger, Legion Commander, a thunder lizard at 33:27 and the fountain once each. Legion Commander at 35:55 and Slardar at 51:32 were the only two kills that didn’t cost me anything within the same ten seconds.

the shape of the win

halli’s Sniper finished 16/6/16 with 14,701 tower damage and eight Radiant structures personally, the whole mid tier-three and racks among them. GodOfCarnage’s Bloodseeker went 10/4/23 at 82.5% teamfight participation with 27,012 healing, the most in the match, and took the fort. maakarimies’s Centaur Warrunner died twice all game. On the other side TheRained’s Io claimed first blood on me, Sleepy Wizard’s Windranger took four of Dire’s six lost buildings, and Necromancer’s Legion Commander died thirteen times.

12:16–52:29

Eighteen of eighteen, six of ours, and a tier-two of theirs at 28:05

Sniper opened on Radiant’s mid tier-one at 12:16; Windranger answered with two of ours by 29:11, and I took their mid tier-two at 28:05 in between. Radiant’s tier-ones were all gone by 35:28 and their tier-twos by 36:43. Then one lane at a time: top tier-three and racks in twenty seconds at 43:33, bottom tier-three and racks in nineteen seconds at 47:32 (the melee rax mine), and from 51:16 the mid tier-three, both mid racks, both tier-fours and the fort — six buildings in seventy-three seconds. Dire lost six towers in total and no racks. The Roshan at 41:31 was the only one either team took.

Two Huskar games at the bottom of the scoreboard and nothing to show for it. A third with the lowest participation in the lobby, a Roshan, two tier-fours and a fort. The number wasn’t the problem.

Full scoreboard

Player Hero Result K D A Lvl LH/DN Hero Dmg Dmg Taken Tower Dmg Healing Fight%
ФЕДОР СУМКИН Skywrath Mage Loss 10 8 12 21 76/0 29,409 32,800 132 7,254 68.8%
qualit_membrn Slardar Loss 9 4 9 24 129/0 25,230 58,172 0 328 56.2%
Necromancer Legion Commander Loss 3 13 7 18 66/6 14,393 35,978 191 10,549 31.2%
TheRained Io Loss 4 7 14 20 44/8 9,767 29,814 246 20,465 56.2%
Sleepy Wizard Windranger Loss 6 8 6 22 190/4 31,748 29,133 8,033 3,204 37.5%
tuhsehtllehpu (me) Huskar Win 6 11 5 22 85/8 117,313 109,698 8,905 1,740 27.5%
maakarimies Centaur Warrunner Win 4 2 22 24 146/21 42,422 41,178 3,678 1,239 65.0%
GodOfCarnage Bloodseeker Win 10 4 23 26 133/9 85,110 57,187 6,805 27,012 82.5%
halli Sniper Win 16 6 16 26 220/0 55,905 23,857 14,701 400 80.0%
123920970 Silencer Win 3 10 21 20 62/0 19,669 13,149 936 1,132 60.0%

Reconstructed from the match replay with dotabuff/manta · combat log + entity snapshot analysis. GPM/XPM and net worth weren’t reliably recoverable from this replay’s combat log and are omitted for everyone. Match 8682495896 · 10 players · 52:29 · Dire victory.

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