my kills (6)
first blood (not me)
Roshan (Radiant)
fort falls
0:00–19:57
A lead, briefly
For the first twenty minutes, this looked like our game.
We took three of Radiant’s tier-one towers by 19:57 against just one of ours lost. My own early game was rougher — four deaths before the twenty-minute mark, to four different heroes (Phantom Lancer, Silencer, Bristleback, Techies), none of them a pattern yet, just a support catching stray hits in a chaotic laning phase. I got one back on Techies at 14:06.
21:40–23:07
Eighty-six seconds
The best stretch of my game, by a wide margin.
Four kills in under a minute and a half: Bristleback at 21:40, Doom and Phantom Lancer forty seconds apart around 22:44, then Bristleback again at 23:07. Phoenix’s kit rewards exactly this — a fight that goes long enough for Sun Ray to keep tracking a target is a fight Phoenix wins. For those ninety seconds, it did.
34:18–51:30
The reversal
Everything after the twenty-minute mark belonged to Radiant. Starting at 36:53 they began taking down what we’d built and didn’t stop: by 51:30 we’d lost both tier-two and tier-three towers on two lanes, both sets of barracks on bot and mid, and our tier-one top. Four of my ten deaths landed inside this exact window — three of them to Bristleback.
the hero who kept finding me
3 of my 10 deaths belong to Bristleback — the only hero to get me more than twice all game, and all three came during Radiant’s reversal.
Roshan went to Radiant at 55:00 (Phantom Lancer), right in the middle of the worst of it. By that point the map had fully flipped from where it stood at the twenty-minute mark.
correction
AntiMage’s economy stats originally read as zero here, and this post guessed it was a reconnect wiping the per-tick economy fields. That guess was wrong: the real cause, found later, was a hero-ID mapping bug in the parsing script that pointed “Anti-Mage” at the wrong combat-log unit name entirely. Once fixed, the real numbers came back cleanly and are in the table below. Phantom Lancer’s hero-damage-taken figure (452,681) is a separate, unrelated observation and does hold up as genuinely illusion-inflated, not a mapping error.
57:37–62:31
One answer, not enough
We had one real counter-push left: four towers, a mid barracks pair, and a filler creep all fell to us between 57:37 and 58:28. I died to Techies in the middle of it, at 58:13, my last death of the game. It wasn’t enough ground to make up. Radiant finished the job methodically from 60:03 onward, and the fort came down at 62:31.
My final line
135,364 hero damage is the second-highest figure in the entire match, behind only Skywrath Mage’s 201,152 — and Skywrath had the benefit of never missing a fight (75.8% participation, the highest on either team). Between the two of us and a 22-kill AntiMage, Dire had three genuinely excellent individual games and still lost. Sometimes the box score isn’t the story; the twelve minutes between 36:53 and 49:02 were.
Three good scorelines don’t beat one team that wins every fight for fifteen straight minutes.
Full scoreboard
| Player | Hero | Result | K | D | A | Lvl | LH/DN | GPM | XPM | Hero Dmg | Dmg Taken | Fight% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| sasisa | Techies | Win | 10 | 11 | 13 | 28 | 166/1 | 398 | 780 | 69,876 | 33,292 | 47% |
| John | Bristleback | Win | 14 | 13 | 14 | 30 | 221/1 | 472 | 992 | 101,022 | 90,436 | 57% |
| sdtstwsm | Silencer | Win | 10 | 10 | 17 | 26 | 78/4 | 378 | 641 | 33,871 | 24,861 | 55% |
| RI††ER | Doom | Win | 8 | 15 | 19 | 30 | 175/0 | 542 | 992 | 83,172 | 63,601 | 55% |
| VALKHALLA | Phantom Lancer | Win | 7 | 13 | 7 | 27 | 210/6 | 382 | 698 | 33,919 | 452,681 | 29% |
| VEXA*SYR | Axe | Loss | 5 | 10 | 14 | 24 | 126/9 | 238 | 505 | 135,437 | 55,048 | 31% |
| tuhsehtllehpu (me) | Phoenix | Loss | 6 | 10 | 26 | 26 | 75/9 | 252 | 629 | 135,364 | 88,989 | 52% |
| Händiman | Lion | Loss | 8 | 12 | 19 | 26 | 170/13 | 301 | 646 | 98,988 | 47,172 | 44% |
| II. MAHMUD | Anti-Mage | Loss | 22 | 7 | 10 | 30 | 369/8 | — | — | 108,260 | 112,476 | 52% |
| †AMIN†’ | Skywrath Mage | Loss | 20 | 10 | 27 | 28 | 204/6 | 438 | 864 | 201,152 | 42,798 | 76% |
Reconstructed from the match replay with dotabuff/manta · combat log + entity snapshot analysis. Match 8906591403 · 10 players · 64:56 · Radiant victory.

